About

Deconstructing ideas to craft truly immersive experiences.

I break ideas into fragments—observe, analyze, then reweave them with space, light, and rhythm. My work blends engineering and narrative so interfaces feel like places you can roam.

Immersion

Crafting interfaces that feel alive through light, motion, and responsive space.

Clarity

Turning complex ideas into intuitive spatial narratives with purposeful pacing.

Partnership

Embedding with founders and teams to iterate fast, ship confidently, and evolve together.

Now

I live where technical rigor meets poetic storytelling—turning curiosity into shared digital spaces.

I partner with founders, designers, and researchers to move from exploration to measurable results. In a world accelerated by the internet and AI, I’m intent on leaving a thoughtful trace—using human insight, emotion, and craft to make products people feel.

202433

Immersive Frontend Architect

Leading the build of experiential design systems that combine WebGL, advanced motion, and data storytelling for venture-backed startups.

202223

Interactive Systems Engineer

Designed component libraries and micro-interactions for multi-platform products, working closely with brand and product teams.

201913

Product Engineer & Researcher

Explored ML-assisted prototyping, bridging user research findings into rapid experiments and analytics dashboards.

Education

The University of Sydney
Master of Software Engineering — Expected Dec 2025
The University of Sydney
Bachelor of Software Engineering (Honours, Class 2 Division 2), 2020–2024

Work Experience

Software Engineer Intern — Yanfeng Automotive Interiors
Shanghai, China • 2023–2024
  • Developed embedded Python modules and test scripts for in-vehicle infotainment/HMI systems.
  • Collaborated with cross-functional hardware and UX teams to validate features and reliability.

Programming & ML

  • Python (TensorFlow/PyTorch, FastAPI, Django); JavaScript/TypeScript (React, Next.js, Node.js, Vue); Java (Spring Boot); SQL (PostgreSQL, MySQL).
  • ML/AI: hands-on with CNN/LSTM, attention and diffusion models, data preprocessing, feature engineering, GPU-based training.

Engineering & Collaboration

  • Testing & QA: unit/integration/E2E with pytest, JUnit, React Testing Library; static analysis, coverage and CI (GitHub Actions, Bitbucket CI).
  • Software Engineering & PM: Agile/Scrum/XP, user stories, acceptance criteria, architecture diagrams, feasibility & risk assessments (Jira/Trello).
  • Soft skills: clear technical communication, analytical problem‑solving, collaborative teamwork, mentoring juniors, stakeholder presentations.

Personal Signals

Beijing native, fluent in Mandarin and English, INTP by wiring. I recharge by chasing beautifully crafted worlds—be it Cyberpunk: Edgerunners, Kingdom Come, or a Rusty Lake puzzle—then reverse-engineering how they evoke wonder.

Fingerstyle guitarist Kotaro Oshio taught me about rhythm and negative space; storytellers like Better Call Saul, Billie Eilish, Frank Ocean, and Attack on Titan remind me that emotional resonance beats spectacle. I build products with that same intention—human, curious, and a little cosmic.